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Identity in a Networked World

The digitisation of identity may be regarded as a bottleneck in the engagement of citizens with Information Society services. Identity in such environment plays a central role and more and more tools are required to manage identity and deliver suitable services. Management of identity will constitute one of the first challenges for the future Europe in terms of mobility, accessibility and interoperability in order to facilitate online navigation and social (digital) interactions between European citizens in the Information Society. Personal information will be digitized and the Internet extension to home and mobile networks, the multiplication of modes of connection and types of gateway, will make the individual the central point. The future of identity then is a key element for the emerging Information Society; it represents the main vehicle of the cyber-citizen in this new digital environment. […]

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View page 1 - Cover
View page 2 - Editorial
View page 3 - Editorial
View page 4 - User-Controlled IdM, The Future of Privacy
View page 5 - User-Controlled IdM, The Future of Privacy
View page 6 - Virtual Persons Applied to Authorization, Individual Authentication and Identification
View page 7 - Virtual Persons Applied to Authorization, Individual Authentication and Identification
View page 8 - Virtual Online Social Environments, Real Digital Identities Issues
View page 9 - Virtual Online Social Environments, Real Digital Identities Issues
View page 10 - Real Life in Virtual Worlds, Anthropological Analysis of MMO Games
View page 11 - Privacy Risks Scenario
View page 12 - Enjoy a Bar in 2012
View page 13 - Enjoy a Bar in 2012
View page 14 - Tracing the Identity of a Money Launderer
View page 15 - Tracing the Identity of a Money Launderer
View page 16 - Back

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